Guide
General Server Information
The basics of the ODIN server and the tables you’ll keep coming back to: elements, refining, weapon size penalty and drop rates.
Server
- Game
- Ragnarok: Zero, servers ODIN / LOKI / SKADI · roz.mygnjoy.com
- Level cap
- Base Lv 70 · Job Lv 70
- Classes
- 1st and 2nd classes (no rebirth): Knight, Crusader, Wizard, Sage, Hunter, Bard, Dancer, Priest, Monk, Blacksmith, Alchemist, Assassin, Rogue
- Stats
- Up to 99 each; 48 points to start
- Refine
- Up to +20
- MVP respawn
- Normal channel 3 h, PVP channel 2 h, plus a random 1–10 min after the kill
Element Table
Damage % by the attack’s element (rows) against the target’s element and its level (Lv 1–4). 0 = no damage.
Target element Lv
| Attack ↓ / Target → | Neutral 1 | Fire 1 | Water 1 | Wind 1 | Earth 1 | Poison 1 | Holy 1 | Dark 1 | Ghost 1 | Undead 1 |
|---|---|---|---|---|---|---|---|---|---|---|
| Neutral | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 100 | 90 | 100 |
| Fire | 100 | 25 | 90 | 100 | 150 | 150 | 100 | 100 | 100 | 125 |
| Water | 100 | 150 | 25 | 90 | 100 | 150 | 100 | 100 | 100 | 100 |
| Wind | 100 | 100 | 150 | 25 | 90 | 150 | 100 | 100 | 100 | 100 |
| Earth | 100 | 90 | 100 | 150 | 25 | 150 | 100 | 100 | 100 | 100 |
| Poison | 100 | 150 | 150 | 150 | 150 | 0 | 75 | 75 | 75 | 75 |
| Holy | 100 | 100 | 100 | 100 | 100 | 75 | 0 | 125 | 100 | 125 |
| Dark | 100 | 100 | 100 | 100 | 100 | 75 | 125 | 0 | 100 | 0 |
| Ghost | 90 | 100 | 100 | 100 | 100 | 75 | 90 | 90 | 125 | 100 |
| Undead | 100 | 90 | 100 | 100 | 100 | 75 | 125 | 0 | 100 | 0 |
Refinement Bonus
Weapon (ATK / MATK per refine)
| Weapon Lv | +1 ~ +15 | +16 ~ +20 | Safe limit | Random bonus per refine above it |
|---|---|---|---|---|
| Lv 1 | +2 | +18 | +7 | 1 ~ 3 |
| Lv 2 | +3 | +35 | +6 | 1 ~ 5 |
| Lv 3 | +5 | +59 | +5 | 1 ~ 8 |
| Lv 4 | +8 | +95 | +4 | 1 ~ 14 |
Per refine level, added up. Above the safe limit each hit also adds a random 1 ~ (that bonus × refines above it).
Armor (DEF)
| +4 | DEF +16 |
|---|---|
| +7 | DEF +49 |
| +10 | DEF +100 |
| +12 | DEF +144 |
| +15 | DEF +225 |
| +20 | DEF +400 |
DEF + (refine level)²
Size Penalty
Damage % by weapon type against each monster size.
| Weapon type | Small | Medium | Large |
|---|---|---|---|
| Bare Hands | 100% | 100% | 100% |
| One-Handed Sword | 75% | 100% | 75% |
| Two-Handed Sword | 75% | 75% | 100% |
| Dagger | 100% | 75% | 50% |
| One-Handed Axe | 50% | 75% | 100% |
| Two-Handed Axe | 50% | 75% | 100% |
| Katar | 75% | 100% | 75% |
| One-Handed Staff | 100% | 100% | 100% |
| Two-Handed Staff | 100% | 100% | 100% |
| One-Handed Mace | 75% | 100% | 100% |
| Two-Handed Mace | 75% | 100% | 100% |
| Bow | 100% | 100% | 75% |
| One-Handed Spear | 75% | 75% | 100% |
| Two-Handed Spear | 75% | 75% | 100% |
| Knuckle | 100% | 100% | 75% |
| Book | 100% | 100% | 50% |
| Whip | 75% | 100% | 75% |
| Musical Instrument | 75% | 100% | 75% |
| Huuma Shuriken | 75% | 75% | 100% |
| Gun | 100% | 100% | 100% |
Drop Rate Reduction
In Ragnarok Zero, drop rates vary based on the level difference between the monster and character.
| Level difference | Increase / Decrease |
|---|---|
| ~ −19 | No penalty |
| −40 ~ | 50% reduction |
Level difference = monster level − your level (−40 means the monster is 40 levels below you).