Monster drop · Armor
Slot 1 4 option
- Max HP +150~350
- Max SP +25~50
- Max HP +1~5%
- Max SP +1~5%
Slot 2 27 option
- HP Recovery Rate +15~50%
- SP Recovery Rate +15~50%
- FLEE +5~15
- DEF +10~30
- MDEF +1~5
- Item Healing Received +3~7%
- Variable Casting Time -5~10%
- Physical Damage Taken from Neutral Enemies -5~10%
- Physical Damage Taken from Water Enemies -5~10%
- Physical Damage Taken from Earth Enemies -5~10%
- Physical Damage Taken from Fire Enemies -5~10%
- Physical Damage Taken from Wind Enemies -5~10%
- Physical Damage Taken from Poison Enemies -5~10%
- Physical Damage Taken from Holy Enemies -5~10%
- Physical Damage Taken from Shadow Enemies -5~10%
- Physical Damage Taken from Ghost Enemies -5~10%
- Physical Damage Taken from Undead Enemies -5~10%
- Magical Damage Taken from Neutral Enemies -5~10%
- Magical Damage Taken from Water Enemies -5~10%
- Magical Damage Taken from Earth Enemies -5~10%
- Magical Damage Taken from Fire Enemies -5~10%
- Magical Damage Taken from Wind Enemies -5~10%
- Magical Damage Taken from Poison Enemies -5~10%
- Magical Damage Taken from Holy Enemies -5~10%
- Magical Damage Taken from Shadow Enemies -5~10%
- Magical Damage Taken from Ghost Enemies -5~10%
- Magical Damage Taken from Undead Enemies -5~10%
Slot 3 12 option
- Max HP +150~350
- Max SP +25~50
- Damage Taken from Formless Monsters -3~7%
- Damage Taken from Undead Monsters -3~7%
- Damage Taken from Brute Monsters -3~7%
- Damage Taken from Plant Monsters -3~7%
- Damage Taken from Insect Monsters -3~7%
- Damage Taken from Fish Monsters -3~7%
- Damage Taken from Demon Monsters -3~7%
- Damage Taken from Demi-Human Monsters -3~7%
- Damage Taken from Angel Monsters -3~7%
- Damage Taken from Dragon Monsters -3~7%